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	<title>Comments on: Achievements vs. Bosses</title>
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	<link>http://www.machiavelliscat.com/lioreblog/2009/05/20/achievements-vs-bosses/</link>
	<description>Herding Cats is the home of Liore, a gamer and ex-WoW junkie. She writes about MMOs, RPGs, gaming leadership and community, and anything else that strikes her fancy.</description>
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		<title>By: Laere</title>
		<link>http://www.machiavelliscat.com/lioreblog/2009/05/20/achievements-vs-bosses/comment-page-1/#comment-1127</link>
		<dc:creator>Laere</dc:creator>
		<pubDate>Tue, 26 May 2009 19:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.machiavelliscat.com/lioreblog/?p=521#comment-1127</guid>
		<description>You&#039;re in the same boat as my guild, and I am so thankful I don&#039;t have to raid lead (or herd cats, as the saying goes). But with only 9 hours per week, guild like us really don&#039;t have the time to spare on things like achievements - which for the majority are only for epeen value. Even if we go smoothly, it&#039;s usually 5-6 hours to clear up to Yogg, leaving precious little time for repeated wipe learning. 
 
Our goal is to clear the instance first before hitting up the hard modes for Alganon. I think it&#039;s fairly reasonable. One should wonder why people are even thinking about hard modes at this stage. Don&#039;t they want to see the later bosses? </description>
		<content:encoded><![CDATA[<p>You&#039;re in the same boat as my guild, and I am so thankful I don&#039;t have to raid lead (or herd cats, as the saying goes). But with only 9 hours per week, guild like us really don&#039;t have the time to spare on things like achievements &#8211; which for the majority are only for epeen value. Even if we go smoothly, it&#039;s usually 5-6 hours to clear up to Yogg, leaving precious little time for repeated wipe learning. </p>
<p>Our goal is to clear the instance first before hitting up the hard modes for Alganon. I think it&#039;s fairly reasonable. One should wonder why people are even thinking about hard modes at this stage. Don&#039;t they want to see the later bosses?</p>
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		<title>By: Rohan</title>
		<link>http://www.machiavelliscat.com/lioreblog/2009/05/20/achievements-vs-bosses/comment-page-1/#comment-913</link>
		<dc:creator>Rohan</dc:creator>
		<pubDate>Wed, 20 May 2009 21:13:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.machiavelliscat.com/lioreblog/?p=521#comment-913</guid>
		<description>You can try moving faster.  See if you can cut that 45 minutes to 20 or 30 minutes. 
 
The one hard mode that is really worth trying is Iron Council - Medium (Runemaster last). That&#039;s because the quest item for the Algalon chain drops from it, and it&#039;s like the Malygos key from Sapphiron. The early you beat that fight, the more people you can start on the quest. </description>
		<content:encoded><![CDATA[<p>You can try moving faster.  See if you can cut that 45 minutes to 20 or 30 minutes. </p>
<p>The one hard mode that is really worth trying is Iron Council &#8211; Medium (Runemaster last). That&#039;s because the quest item for the Algalon chain drops from it, and it&#039;s like the Malygos key from Sapphiron. The early you beat that fight, the more people you can start on the quest.</p>
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		<title>By: Shopshopshop</title>
		<link>http://www.machiavelliscat.com/lioreblog/2009/05/20/achievements-vs-bosses/comment-page-1/#comment-909</link>
		<dc:creator>Shopshopshop</dc:creator>
		<pubDate>Wed, 20 May 2009 18:19:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.machiavelliscat.com/lioreblog/?p=521#comment-909</guid>
		<description>I think a reasonable way of approaching hard modes is to have people run hard-modes in the 10man Ulduar to get a feel for the mechanics. This might make the learning curve a bit smoother, since the 10man is so much easier with regard to hard modes. </description>
		<content:encoded><![CDATA[<p>I think a reasonable way of approaching hard modes is to have people run hard-modes in the 10man Ulduar to get a feel for the mechanics. This might make the learning curve a bit smoother, since the 10man is so much easier with regard to hard modes.</p>
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