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Naxx-10 Achievement Week

January 12th, 2009

abom Naxx 10 Achievement WeekWe ended up with a bit of a “Dream Team” in Naxx-10 this week and took advantage of the opportunity to load up on achievements. I will give it to Blizz – achievements provide a great deal of fun for naturally overachieving players, and it gives a sense of satisfaction that some of the easier raid bosses are lacking.

The Safety Dance
You can dance if you want to! And apparently we could. This achievement is pretty straight forward, but I was thrilled to have my dancing skills proven for the official record.

Momma Said Knock You Out
I got this achievement, but it certainly wasn’t my doing. One tank just holds all four adds for the whole fight, and the other tanks Faerlina through all her enrages. This was made possible thanks to my partner in healing crime, a stellar paladin. Bacon between the two tanks, and it’s actually easier than doing the fight the normal way. Which is good because we also wanted…

Arachnophobia
From the death of Anub to the death of Maexxna in 20 minutes. We had a group with some pretty badass AoE (a mage, warlock, and boomkin) and a tank who is infamous for pulling like crazy. We worked out tanking assignments for Faerlina and Maexxna ahead of time, and just didn’t stop moving until it was all over (ignore the loot for later, too). At the end we still had six minutes on the clock – plenty of time!

The Hundred Club
This one is easy to get in theory – just don’t have any frost resist gear, totems, or auras. It does make it a lot more difficult to heal, though. Sapph is still the big barrier that I can see to us getting The Undying. I don’t think we’ve ever one-shot him, and he definitely will take one or two of us with him.

Just Can’t Get Enough
Kel’Thuzad has some extraneous abominations spawn in Phase One of his fight, and if you go out of your way to kill 18 of them in total you get this achievement. There was some debate amongst our casters whether they’d have the mana to try this one, but we nailed it on the second attempt. (The first one was marred by a lack of communication and both the DK and the insane pally pulling abom alcoves. Oopsie.) Melee focused on the aboms, which usually came in groups of three, and ranged stayed on top of the skellies and banshees. The one tricky part was when our two tanks were occupied with a group of three aboms and a solo one came ambling over from the other side to eat clothies, but a quick yelp on Vent helped solve that problem. Fun priest tip: If you didn’t already notice, Shadow Word: Death can one shot a skellie, and it’s fun to boot.

We were 17 seconds too long on the 3 minute Patchwerk achievement. Soon!

Achievements, Raiding Ruminations ,

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